Videogames
V&A Pattern: William Morris
Brand by Hand: Blisters, Calluses, and Clients: A Life in Design
Bittersweet: Noma Bar
The World of Atelier Vime : A Renaissance of Wicker and Style
Iconic: Icons & Pictograms in Design Today
Manuals
Tim Burton: Designing Worlds
Nike: Form Follows Motion
Thomas Heatherwick: Making
How to use graphic design to sell things, explain things, make things look better, make people laugh, make people cry, and (every once in a while) change the world
Archetypes: Essential Works of Danish Design
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